Frontend::Graphics::DepthStencilState Class Reference
Represents a set of settings for the depth/stencil stage of the graphics pipeline. More...
#include <Frontend2Graphics.h>
Inheritance diagram for Frontend::Graphics::DepthStencilState:

Public Member Functions | |
| void | AddRef () |
| Adds a reference to the object. | |
| void | Release () |
| Releases a reference on the object. | |
| unsigned int | GetRefCount () |
| Returns the number of references on the object. | |
Detailed Description
Represents a set of settings for the depth/stencil stage of the graphics pipeline.A maximum of 4096 DepthStencilState objects can exist simultaneously. It is reccomended to use a state manager class (like Frontend::Utils::State) instead of generating these objects directly. DepthStencilState objects can only be created using Device::CreateDepthStencilState()
Member Function Documentation
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Adds a reference to the object. Aqcuires an additional ownership on the object. The object will not be deleted until all owners have called Release() on it.
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Returns the number of references on the object.
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Releases a reference on the object. If you are an owner of an object, use this function to release it when you are done with it. The object will not be deleted until all owners have called Release() on it. |
The documentation for this class was generated from the following file: