| Frontend::AbstractMap< TKey, TValue > | |
| Frontend::Net::Address | |
| Frontend::Utils::SceneGraph::Ambient | |
| Frontend::Utils::Loaders::COLLADA::AnimationSampler | |
| Frontend::Utils::SceneGraph::ApplyMaterialNode | |
| Frontend::Array< T > | |
| Frontend::Utils::Loaders::COLLADA::Attribute | |
| Frontend::Utils::Loaders::AudioClipLoader | |
| Frontend::Utils::Loaders::COLLADA::Batch | |
| Frontend::Bitmap | |
| Frontend::Utils::BitmapCollage | |
| Frontend::GUI::BitmapFont | |
| Frontend::Graphics::BlendState | Represents a set of settings for the blending stage of the graphics pipeline |
| Frontend::Graphics::BlendStateDescriptor | Describes the settings desired for a BlendState object |
| Frontend::Utils::Blitter | |
| Frontend::Utils::Blitter::Quads | |
| Frontend::Utils::Typography::BlitterRichText | |
| Frontend::Utils::Typography::BlitterText | Renders text through a Blitter-interface, and represents the resulting Quad-collection |
| Frontend::Utils::SceneGraph::BoneNode | |
| Frontend::Utils::SceneGraph::BoundingShape | |
| Frontend::Utils::Shapes::BoxAligned | |
| Frontend::Utils::Shapes::Intersectors::BoxAlignedBoxAligned | |
| Frontend::Utils::Shapes::Intersectors::BoxAlignedChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::BoxAlignedFrustum | |
| Frontend::Utils::Shapes::Intersectors::BoxAlignedTriangle | |
| Frontend::Graphics::Buffer | Base class for geometry data buffers |
| Frontend::Buffer | A buffer of bytes |
| Frontend::Sound::Buffer | Represents a buffer containing sound data |
| Frontend::Utils::BufferStream | |
| Frontend::GUI::Button | |
| Frontend::Utils::Camera | |
| Frontend::Utils::Loaders::COLLADA::Camera | |
| Frontend::Utils::SceneGraph::Camera | |
| Frontend::Utils::SceneGraph::CameraNode | |
| Frontend::Utils::Loaders::CgProgramLoader | |
| Frontend::Utils::Shapes::ChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::ChamferCylinderChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::ChamferCylinderFrustum | |
| Frontend::Utils::Loaders::COLLADA::Channel | |
| Frontend::GUI::CheckBox | |
| Frontend::Utils::Audio::Clip | |
| Frontend::Utils::Loaders::COLLADALoader | |
| Frontend::Utils::Collage | |
| Frontend::Utils::Collage::Tile | |
| Frontend::Utils::CollageBuilder | |
| Frontend::Utils::CollageBuilder::Tile | |
| Frontend::GUI::Color | |
| Frontend::GUI::Colors | |
| Frontend::Utils::SceneGraph::CompositeController | |
| Frontend::Utils::Compression::Compressor | |
| Frontend::Net::ConnectionLostException | Thrown when read/write is attempted on a TCP socket which has lost its connection |
| Frontend::Utils::SceneGraph::ConstantController | |
| Frontend::Input::Context | |
| Frontend::Net::Context | |
| Frontend::GUI::Control | |
| Frontend::Utils::SceneGraph::Controller | |
| Frontend::DateTime | Represents a date and time |
| Frontend::Utils::DefaultResourceProxy | |
| Frontend::Graphics::DepthStencilState | Represents a set of settings for the depth/stencil stage of the graphics pipeline |
| Frontend::Graphics::DepthStencilStateDescriptor | Describes the settings desired for a DepthStencilState object |
| Frontend::Graphics::Device | Represents a session with the graphics device |
| Frontend::Sound::Device | Represents a session with the sound driver/adapter |
| Frontend::Graphics::Device::DrawCallListener | Event receiver for draw calls |
| Frontend::Graphics::Device::Factory | Defines an interface for creating Device objects |
| Frontend::Utils::SceneGraph::Diffuse | |
| Frontend::Utils::SceneGraph::Displacement | |
| Frontend::Display | An interface to a Display Device (In common cases a Monitor) |
| Frontend::Display::Settings | Holds Display Settings |
| Frontend::Utils::Xml::Document | Provides an interface to an Xml-document |
| Frontend::Utils::Loaders::COLLADA::Document | |
| Frontend::Utils::Drawable | Interface for anything that can be drawn |
| Frontend::Utils::SceneGraph::DrawNode | |
| Frontend::GUI::DropDownList | |
| Frontend::Utils::Effect | Interface that handles a Target in a scene graph |
| Frontend::Utils::Loaders::COLLADA::Effect | |
| Frontend::Utils::SceneGraph::EffectNode | |
| Frontend::Utils::Xml::Element | |
| Frontend::Utils::SceneGraph::Emission | |
| Frontend::GUI::Event | Reprents a generic event |
| Frontend::GUI::EventListener | Interface for listening for events |
| Frontend::Exception | Exception class used for reporting all Frontend-related errors |
| Frontend::Utils::Loaders::Fgm | |
| Frontend::Utils::Savers::Fgm | |
| Frontend::IO::FileInfo | |
| Frontend::IO::FileSystem | Abstract file system interface |
| Frontend::GUI::Font | |
| Frontend::Utils::Framebuffer | |
| Frontend::Utils::Framebuffer::Descriptor | |
| Frontend::Utils::Framebuffer::Instance | |
| Frontend::Utils::FramebufferFilters | Basic framework for framebuffer filtering |
| Frontend::Utils::FramebufferProxy | |
| Frontend::Utils::Shapes::Frustum | |
| Frontend::Utils::Shapes::Intersectors::FrustumFrustum | |
| Frontend::Utils::Loaders::Fsg | |
| Frontend::Utils::Savers::Fsg | |
| Frontend::Utils::Loaders::Fsgml | |
| Frontend::Utils::Savers::Fsgml | |
| Frontend::Utils::Geometry | Represents gpu memory resident geometry |
| Frontend::Utils::GeoStream | |
| Frontend::Utils::GeoStream::Vertex | |
| Frontend::Utils::GraphicsDeviceBlitter | |
| Frontend::Utils::GraphicsDeviceBlitter::GDQuads | |
| Frontend::Utils::GraphicsDeviceBlitter::Vertex | |
| Frontend::GUI::GroupBox | |
| Frontend::Utils::Loaders::GUILoader | |
| Frontend::HashMap< TKey, TValue, TTraits > | Dictionary template |
| Frontend::HashMap< TKey, TValue, TTraits >::Bucket | |
| Frontend::HashMap< TKey, TValue, TTraits >::HashIterator | |
| Frontend::HashMapDefaultTraits< TKey > | |
| Frontend::Utils::Loaders::HDRLoader | Provides a Proxy-compatible interface for loading HDR bitmaps Use Load() to load directly without using ResourceProxy |
| Frontend::Heap< T > | |
| Frontend::Utils::Loaders::COLLADA::Image | |
| Frontend::Graphics::IndexBuffer | Buffer class for holding index data |
| Frontend::Graphics::InputElement | Describes an element in an input layout |
| Frontend::Graphics::InputLayout | Describes the layout of vertex attributes in one or more vertex buffers to be used in a draw call |
| Frontend::Utils::Shapes::IntersectionProxy | |
| Frontend::Utils::Shapes::IntersectionResult | A structure filled out by Intersector::Intersect() to give additional information about the intersection result |
| Frontend::Utils::Shapes::Intersector | Interface for intersection-testers |
| Frontend::Iterator< T > | |
| Frontend::Input::Joystick | Represents a joystick or game pad |
| Frontend::Utils::Loaders::JPEGLoader | Provides a Proxy-compatible interface to LoadJPEG() |
| Frontend::Utils::Keyboard | Captures keyboard input from one or more GUI::Control objects and keeps track of key states |
| Frontend::GUI::KeyboardEvent | Represents information about a keyboard event |
| Frontend::GUI::Label | |
| Frontend::Utils::Light | |
| Frontend::Utils::Loaders::COLLADA::Light | |
| Frontend::Utils::SceneGraph::Light | |
| Frontend::Utils::Lighting | |
| Frontend::Utils::SceneGraph::LightNode | |
| Frontend::Utils::Shapes::Line | |
| Frontend::Utils::SceneGraph::LinearController | |
| Frontend::LinearMap< TKey, TValue > | |
| Frontend::LinearMap< TKey, TValue >::LinearIterator | |
| Frontend::Utils::Shapes::Intersectors::LineBoxAligned | |
| Frontend::Utils::Shapes::Intersectors::LineChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::LineFrustum | |
| Frontend::Utils::Shapes::Intersectors::LinePlane | |
| Frontend::Utils::Shapes::Intersectors::LineSphere | |
| Frontend::GUI::ListBox | |
| Frontend::Managed< T > | |
| Frontend::Map< TKey, TValue > | |
| Frontend::Map< TKey, TValue >::RedBlackIterator | |
| Frontend::MapIterator< TKey, TValue > | |
| Frontend::Utils::SceneGraph::Material | |
| Frontend::Utils::SceneGraph::MaterialParameter | |
| Frontend::Math::Matrix3 | 3x3 Matrix class for linear transformations |
| Frontend::Math::Matrix4 | 4x4 Matrix class for linear transformations |
| Frontend::Utils::SceneGraph::MatrixNode | |
| Frontend::Utils::Mesh | Represents system memory resident geometry |
| Frontend::Utils::Mesh::Attribute | |
| Frontend::Utils::Shapes::MeshShape | |
| Frontend::Utils::Shapes::Intersectors::MeshShapeBoxAligned | |
| Frontend::Utils::Audio::Mixer | Audio stream capable of mixing other streams in real time |
| Frontend::Utils::Audio::Mixer::Voice | |
| Frontend::Utils::Mouse | |
| Frontend::GUI::MouseEvent | Represents information about a mouse event |
| Frontend::Mutex | Represents a platform-specific Mutex |
| Frontend::Utils::SceneGraph::NameNode | |
| Frontend::Utils::Loaders::COLLADA::Node | |
| Frontend::Utils::SceneGraph::Node | |
| Frontend::Utils::SceneGraph::Normal | |
| Frontend::Object | Ancestor class for all Frontend-objects |
| Frontend::Utils::Loaders::OggLoader | |
| Frontend::Utils::Audio::Outlet | Spawns a separate thread which continously fills a sound buffer with data from a stream |
| Frontend::GUI::Painter | Interface for drawing to 2D-surfaces |
| Frontend::GUI::PaintEvent | |
| Frontend::Pair< TKey, TValue > | |
| Frontend::GUI::Panel | |
| Frontend::Graphics::Parameter | Represents a parameter inside the program |
| Frontend::Utils::Loaders::COLLADA::Parser | |
| Frontend::Utils::PCamera | |
| Frontend::GUI::PictureBox | |
| Frontend::GUI::Pixmap | Represents a bitmap that is managed by a WindowManager |
| Frontend::Utils::Shapes::Plane | |
| Frontend::Utils::Shapes::Intersectors::PlaneBoxAligned | |
| Frontend::Utils::Shapes::Intersectors::PlaneChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::PlaneFrustum | |
| Frontend::Utils::Shapes::Intersectors::PlaneSphere | |
| Frontend::Utils::Playable | Interface for anything that can be played (sound) |
| Frontend::Utils::Savers::Png | |
| Frontend::Utils::Loaders::PNGLoader | Provides a Proxy-compatible interface to LoadPNG() |
| Frontend::Utils::Shapes::Point | |
| Frontend::Utils::Shapes::Intersectors::PointBoxAligned | |
| Frontend::Utils::Shapes::Intersectors::PointChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::PointFrustum | |
| Frontend::Utils::Shapes::Intersectors::PointPlane | |
| Frontend::Utils::Shapes::Intersectors::PointSphere | |
| Frontend::Pool< T > | |
| Frontend::Utils::Probe | |
| Frontend::Utils::ProbeProxy | |
| Frontend::Utils::ProbeValue< T > | |
| Frontend::Utils::ProbeVector< T, Size > | |
| Frontend::Utils::Profile | |
| Frontend::Utils::ProfileAccumulate | |
| Frontend::Utils::ProfileProxy | |
| Frontend::Utils::ProfileProxy::ActiveProfile | |
| Frontend::Graphics::Program | A collection of Shader objects which can be used by a device to program the graphcis pipeline |
| Frontend::Utils::Loaders::ProgramLoader | |
| Frontend::Utils::SceneGraph::ProgramNode | |
| Frontend::GUI::ProgressBar | |
| Frontend::Utils::Quad | |
| Quads | |
| Frontend::Queue< T > | |
| Frontend::Queue< T >::Node | |
| Frontend::GUI::RadioButton | |
| Frontend::Math::Random | |
| Frontend::Graphics::RasterizerState | Represents a set of settings for the rasterizer stage of the graphics pipeline |
| Frontend::Graphics::RasterizerStateDescriptor | Describes the settings desired for a RasterizerState object |
| Frontend::Math::Rectangle< T > | |
| Frontend::RedBlackTree< T > | |
| Frontend::RedBlackTree< T >::Node | |
| Frontend::Utils::SceneGraph::Reflection | |
| Frontend::Utils::SceneGraph::Reflectivity | |
| Frontend::Utils::SceneGraph::Renderer | Interface for scene graph rendering engines |
| Frontend::Utils::Resource< T, type > | |
| Frontend::Utils::ResourceProxy | |
| Frontend::Utils::ResourceProxy::AssetRecord | |
| Frontend::Utils::ResourceProxy::Service | |
| Frontend::Utils::Typography::RichText | |
| Frontend::Utils::Typography::RichText::Paragraph | |
| Frontend::Utils::Typography::RichText::Segment | |
| Frontend::Utils::SceneGraph::RotateNode | |
| Frontend::Utils::Loaders::COLLADA::Sampler2D | |
| Frontend::Graphics::SamplerState | Represents a sampler configuraiton |
| Frontend::Graphics::SamplerStateDescriptor | Represents a set of settings for a texture sampler |
| Frontend::Utils::SceneGraph::ScaleNode | |
| Frontend::Utils::SceneGraph::Scene | |
| Frontend::Utils::Loaders::COLLADA::Scene | |
| Frontend::Utils::SceneGraph::SceneInstance | |
| Frontend::GUI::ScrollBar | |
| Frontend::Graphics::SemanticMap | A semantic map defines mappings from custom aliases to backend-dependent attribute streams |
| Frontend::Graphics::SemanticMapDescriptor | Describes a semantic map |
| Frontend::Set< T > | |
| Frontend::Set< T >::RedBlackIterator | |
| Frontend::SetIterator< T > | |
| Frontend::Graphics::Shader | Represents a shader object |
| Frontend::Utils::Loaders::ShaderLoader | |
| Frontend::Utils::Shapes::Shape | |
| Frontend::Utils::SceneGraph::Shininess | |
| Frontend::Utils::Simple::Simple2D | A simple class for quick and easy drawing of textured 2D quads |
| Frontend::Utils::Simple::Simple2DEffect | |
| Frontend::Utils::Simple::Simple3DEffect | |
| Frontend::Utils::Simple::SimpleCollider | |
| Frontend::Utils::SceneGraph::SimpleCollider | |
| Frontend::Utils::Simple::SimpleRenderer | A simple Renderer implementation |
| Frontend::Utils::Simple::SimpleSetup | Provides a simple setup for single-window graphics applications |
| Frontend::Utils::Simple::SimpleText | A simple class for quick and easy drawing of text |
| Frontend::Utils::SceneGraph::SkeletonNode | |
| Frontend::Utils::Loaders::COLLADA::Skin | |
| Frontend::Utils::Loaders::COLLADA::Skin::Vertex | |
| Frontend::GUI::Slider | |
| Frontend::Net::Socket | |
| Frontend::Utils::Solid | Represents something solid |
| Frontend::Utils::SceneGraph::SolidNode | |
| Frontend::Utils::Loaders::SoundBufferLoader | |
| Frontend::Utils::SceneGraph::SoundNode | |
| Frontend::Utils::Loaders::COLLADA::Source | |
| Frontend::Utils::SceneGraph::Specular | |
| Frontend::Utils::Shapes::Sphere | |
| Frontend::Utils::Shapes::Intersectors::SphereBoxAligned | |
| Frontend::Utils::Shapes::Intersectors::SphereChamferCylinder | |
| Frontend::Utils::Shapes::Intersectors::SphereFrustum | |
| Frontend::Utils::Shapes::Intersectors::SphereSphere | |
| Frontend::Stack< T > | |
| Frontend::Utils::State | |
| Frontend::IO::StdFileSystem | A FileSystem interface based on the C standard library functions |
| Frontend::IO::StdIn | Creates an IO::Stream interface that wraps the C standard library input (stdin) |
| Frontend::IO::StdOut | Creates an IO::Stream interface that wraps the C standard library output (stdout) |
| Frontend::Utils::Audio::Stream | |
| Frontend::IO::Stream | Provides an abstract interface to a sequence of bytes |
| Frontend::String | String class |
| Frontend::String::StringData | |
| Frontend::GUI::Style | |
| Frontend::Utils::SubFileSystem | |
| Frontend::Utils::SubMesh | Holds information about a submesh |
| Frontend::Graphics::Surface | Represents a 2D buffer of pixels managed by a device |
| Frontend::Utils::Loaders::COLLADA::Surface | |
| Frontend::GUI::TabControl | |
| Frontend::Utils::Target | Represents something that triggers an effect |
| Frontend::GUI::TextBox | |
| Frontend::Utils::Loaders::TextLoader | |
| Frontend::Utils::Typography::TextMargin | |
| Frontend::Graphics::Texture | Represents a texture managed by a device |
| Frontend::Graphics::Texture2D | Two dimensional texture |
| Frontend::Utils::Texture2DCollage | |
| Frontend::Utils::Loaders::Texture2DLoader | |
| Frontend::Graphics::Texture3D | A three-dimensional texture |
| Frontend::Graphics::TextureCube | Six two-dimensional texture faces representing a cube texture |
| Frontend::Utils::Loaders::TextureCubeLoader | |
| Frontend::Utils::Loaders::TextureLoader | |
| Frontend::Utils::Loaders::TGALoader | Provides a Proxy-compatible interface to LoadTGA() |
| Frontend::Thread | Represent a platform-specific thread |
| Frontend::Utils::SceneGraph::TimeNode | |
| Frontend::Utils::Timer | Native timer class |
| Frontend::GUI::ToolStrip | |
| Frontend::Utils::Loaders::COLLADA::Transformation | |
| Frontend::Utils::SceneGraph::TransformNode | |
| Frontend::Utils::SceneGraph::TranslateNode | |
| Frontend::Utils::SceneGraph::Transparency | |
| Frontend::Tree< T > | |
| Frontend::Utils::Shapes::Triangle | |
| Frontend::Utils::Loaders::TrueTypeFontLoader | |
| Frontend::Utils::SceneGraph::Value | |
| Frontend::Utils::SceneGraph::Vector | |
| Frontend::Math::Vector2t< T > | Specialized class for two-component vector |
| Frontend::Math::Vector3t< T > | Optimized class for three-component vector |
| Frontend::Math::Vector4t< T > | Optimized class for four-component vector |
| Frontend::Graphics::VertexBuffer | Buffer class for holding vertex data |
| Frontend::Utils::Loaders::WavLoader | |
| Frontend::GUI::Widget | |
| Frontend::GUI::Window | |
| Frontend::GUI::WindowManager | |
| Frontend::Utils::Savers::Xml | |
| Frontend::Utils::Loaders::XmlLoader | |
| Frontend::Utils::Loaders::ZipLoader | Provides a Proxy-compatible interface to LoadZip() |
| Frontend::Utils::Compression::ZLibCompressor | |